I have a ton of ideas flying around in my head for a home brew adventure for my RPG gaming group. I'm going to use this as a spot for me to organize thoughts and get things together for writing this thing.
I'm going for a gritty sci-fi/fantasy mash up kinda thing. Swords and laser guns. Robots and dragons. Magic fueled computers?? why not!
So far we've been playing Pathfinder and Dungeon Crawl Classics and right now i'm totally torn on which system to run this in. I'm leaning towards DCC right now though, the fluidity of the system works well with my style of GMing these games. Honestly too, thinking about making and finding monsters in a long pathfinder home brew is already giving me a headache. I love that DCC stat blocks are so small and malleable.
Maybe DCC with some extra crunch? It kind of kills the vibe of DCC to do it though. I'll have to check out the added stuff in the fanzines. Maybe just adding extra stuff from the zines will give my players the crunch they want...
I'll try to keep up with this occasionally as this comes together.
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